Lexicon

Studious Disciple from Altered TCG

In this article, you’ll find definitions about some common terms in TCGs (Trading Card Games) and more specifically Altered. Those definitions aren’t flawless but give a preview of the concepts.

Strategies

This section is about the main strategies in Altered. Note that a deck is never fully described by a single archetype. These are the main categories of decks:

Aggro : an aggressive deck whose goal is to win as early as possible.

Midrange : a deck whose goal is to win in the mid-game. This is an intermediate between Aggro and Control : you won’t get out of breath early nor wait for a long term set up.

Control : a very slow deck requiring some set up. The goal is to control your opponent and adapt your plays to their actions.

Combo : The deck is based on cards that synergies well together. The goal is to gather the combo pieces to win the game.

Disruption : The deck is based on depleting the opponent’s ressources and break down their combos.

Ramp : The main focus of this kind of deck is to gather as many ressources (here mana) as possible to play huge cards earlier.

Token : The focus of this deck is to play multiple token characters and flood the board with them.

In-Game

Manaing : put a card in mana.

Removal : A card or effect which removes a card controlled by your opponent (character or permanent).

Card Advantage (create) : action generating more cards for you than your opponent. (for instance: you use one card to counter two cards of your opponent, or draw two cards from a single card effect)

Card Disadvantage (create) : action generating more card for your opponent than you. (for instance: you use two cards to counter one card of your opponent)

Value (create) : action that give you an advantage over your opponent. (regarding card, mana etc.)

Bounce : Send back to hand a card on the Board.

Board : The area of the game visible to everyone (here the expeditions, the reserves and the landmarks).

Topdeck : To draw or resupply the perfect card in your current situation.

Commit : To take a decision narrowing the possibility of play to one.

Highroll : To have luck in a random action.

Line of Play : A possible succession of action for the afternoon.

Rollback : Return to a previous state of the game due to a mistake. (Generally, a rule error)

Out of Play

Metagame : The overall knowledge of the game and it’s practices.

Mana Curve : The proportion of card by mana cost in your deck. If displays with a bar-graph, you should see a curve)

Deckbuilding : The creation and reflection leading to the construction of a deck.

Archetype : A category to describe a deck like “aggro”, “combo”, “disruptive” etc. They are meant to describe a deck goal easily.

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Author

Moira

By Moira

ExAlts member and Lyra enjoyer !! ^^